Back into the Dreadnaught! I didn't light this space on the first go around in Oryx's ship, so it was fun to be in a new place with familiar architecture. For lighting, I split the space into two areas, one that maintained the old Hive idea of pale yellows and browns, and the other supporting the new environment additions of the corruption taking over with cool light and fog.
Craig was great to work with on this project (as always):
https://www.artstation.com/cmesaros