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Destiny 2 | H.E.L.M. Splicer Update

Once again working with the talented Eve Astra to make a space that feels both Human, and yet comfy enough for Eliksni. Using splicer colors for lights and fog is both a departure from standard Fallen and Human, so the intention was that it felt like a unique place. I used the Spider's lighting as inspiration for fog rays and light throws.

I also created a new light fixture for the Splicers, something smaller that could accompany them as they hack, but also works as a nightlight, haha.

The vendor screen for the Servitor was lit by me as well, trying to make a higher fidelity version of the environment lighting.

https://www.artstation.com/ninehydras